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Animation Courses
B.Sc. in Multimedia & Animation
Arena Animation International Program (AAIP)
Arena Animation Academy Specialist Programme (AAASP)
Graphics and Web Designing (GWD)
Diploma in Web Design
Diploma in Graphic Design
Short Term Courses
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B.Sc. in Multimedia & Animation

Title of the course: B.Sc. Multimedia & Animation
Duration: 3 years

The objective of this program is to produce full-fledged animation professionals with the skills and confidence to build a rewarding career for themselves. It is aimed at training student in the latest industry-relevant modules with the latest technical educational tools in order to better their career development. It carries intensive course curriculum as well as collaborative and experiential training which is designed to give every student that unique competitive edge in the animation industry.
YEAR PAPER TOPIC
1st Language-Part 1*** Paper I-Tamil/Malayalam/ Hindi/Arabic/French
Language-Part 1*** Paper II-Tamil/Malayalam/ Hindi/Arabic/French
Language-Part 2*** Paper I-English
Language-Part 2*** Paper II-English
Core Subjects 1
Fundamentals of Art, Design &Visualization* 1) Basic Art
2) Fundamentals of Design &Visualization
Computer Graphic* 1) Concept of Graphic & Illustration
2) Sketching Practice
3) Image Magic
Creating Illustration** 1) Creating Illustration-1
2) Creating Illustration-2
Core Subjects 2
Basic 2D Animation* 1) Anatomy Study
2) Concept of 2D Animation
3) Concept of Storyboarding
4) Storyboarding with Toonboom Storyboard Pro
5) Graphics & Animation with Flash
Advanced Scripting** 1) Scripting with Flash
2) Advanced Scripting with Flash
Allied Subjects 1
Audio &Video Editing** 1) Working with Audio
2) Video Streaming & Editing
Mini Project-1** Illustration Portfolio
Allied Subjects 2
Fundamentals of Computer, Multimedia & Internet***  
Web Weaver*** Web Weaver
Mini Project-2** 2D Animation Portfolio
ES Environmental Studies
VBE Value-based Education
2nd Soft Skills-Paper 1*** Communication Skills
Soft Skills-Paper 2*** Personality Development
Non-Major Electives-Paper 1*** Digital FX
Non-Major Electives-Paper 1*** Games Development
Core Subjects 1
Basic of 3D* 1) Concept of 3D & Animation
2) Modeling with 3D
3) Lights, Camera & Animation
4) Painting 3D Objects
Basic of Animation* 1) Concept of Character Design in Animation
2) Character Animation & Visual FX
Core Subjects 2
Advanced 3D-1* 1) Modeling with Maya
2) Texturing with Maya
Allied Subjects 1
Digital Film Making** 1) Concept of Digital Film-Making
2) Visual FX
Allied Subjects 2
Mini project-3* 3D Animation Portfolio
Major electives-Paper 1*** Lighting & Rendering with Maya
3rd Core Subjects 1
Advance 3D-II* 1) Rigging with Maya
2) Character Animation with Maya
3) Paint Effects & dynamics using Maya
Core Subjects 2
Advance 3D- III* 1) Realistic Features with Maya
2) Character Animation with Motion Builder
Mini Project-4** Character Animation Portfolio
Major Elective
Advance Animation - IV Specialization**(Choose 1 elective) 1)Modeling & Texturing
2)Lighting & Rendering
3)Rigging & Animation
4)Compositing & VFX
Specialization (Choose 1 elective)
Project/ Electives
Digital Portfolio Development * Portfolio Demo Real
Skill-based electives*** Interview Skills
Part V Extension Activities
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Arena Animation International Program (AAIP)


Duration
18 months (fast track), 33 months (normal track), 4 semesters, 2D & advanced 3D animation course with a focus on portfolio development.

Classes
Classes are typically held 3 times a week for about 90 minutes per session.

Eligibility
Those who have completed Class 12 are eligible to apply.

Course highlights
  • Complete Animation career program.
  • Study upgraded versions of software like Adobe Illustrator, CorelDRAW, Photoshop, Indesign, Sound Forge, Adobe Premiere, Adobe Flash, Action Script, 3D Max, V-Ray, Adobe After Effects, Maya & Z Brush.
  • E-Projects at regular intervals.
  • Includes concept-based modules like Design & Visualization Fundamentals, Graphics & Illustration Fundamentals, Concepts of advertising, Anatomy Study, Concepts of 2D Animation, Claymation, 3D Basics, and more.
  • Learn practical application of tools & software.
  • Industry visits & workshops.
  • Laddered learning - learn animation in increasing order of complexity.
  • Specialization in area of interest.
  • Create Portfolio Demo Reel in the area of interest.

AAIP Modules

Semester 1 - Design Suite

Overview
Learn design, sketching & graphics skills.

Modules
  • Fundamentals of computer, multimedia & Internet
  • Design & visualization fundamentals
  • Graphics & illustration fundamentals
  • Creating illustrations - I
  • Creating illustrations- II
  • Image magic
  • Concepts of advertising
  • Media publishing
  • Print portfolio

Software taught
  • Adobe Illustrator CS4
  • CorelDRAW X4
  • Adobe Photoshop CS4 Extended
  • Adobe Indesign CS 4

Semester 2 - 2D Design & Animation Suite

Overview
Enhance skills in anatomy study, storyboarding, 2D animation & audio-video editing.

Modules
  • Anatomy study
  • Working with audio
  • Video streaming & editing
  • Concepts of 2D Animation
  • 2D graphics & animation with Flash
  • Principles of animation using Flash
  • Flash scripting
  • 2D Animation Portfolio (Case Study)

Software taught
  • Sound Forge 9
  • Adobe Premier Pro CS 4
  • Adobe Flash CS4 Professional
  • Action Script 3.0

Semester 3 - 3D Animation Suite

Overview
Study 3D animation & special effects.

Modules
  • Claymation: A stop-motion animation technique
  • 3D basics: Modeling to animation
  • Modeling with 3D
  • Lights, camera & materials
  • 3D Motion Graphics & FX
  • Rendering with V-Ray
  • Digital FX
  • 3D Animation/ Architectural Visualization Portfolio (Case Study)

Software taught
  • Stop Motion Pro/ Monkey Jump
  • 3ds Max 2010
  • V-Ray
  • Adobe After Effects CS4 Professional

Semester 4 - Advanced 3D Animation & Portfolio Development

Overview
Advanced 3D animation techniques with specialization in the area of interest & portfolio development.

Modules
  • Modeling with Maya
  • Modeling with Z Brush
  • Texturing with Maya
  • Lighting & rendering with Maya
  • Rigging with Maya
  • Character animation with Maya
  • Paint effects & dynamics using Maya
  • Realistic features with Maya
  • Matchmoving & camera tracking
  • Specialisation (Choose 1 elective):
    • Modeling & Texturing
    • Lighting & Rendering
    • Rigging & Animation
    • Portfolio Demo Reel
  • Orientation to creative test

Software taught
  • Maya Unlimited 2010
  • Z Brush
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Arena Animation Academy Specialist Programme (AAASP)


Arena Animation's flagship AAASP course is a 31-month, five-semester, 3D animation career-oriented programme. Classes are typically held 3 times a week for about 90 minutes per session. Only those who have completed Class 12 are eligible to apply.

Arena Animation also offers its students education loans.

AAASP Highlights
  • A complete 3D Animation Career Program
  • Laddered learning - Learn animation in increasing order of complexity
  • Industry relevant curriculum
  • E-Projects
  • Upgraded versions of software's like Adobe Illustrator, CorelDraw, Photoshop, Sound Forge, Adobe Premier, Macromedia Flash, Dream weaver, 3D Max, and Maya
  • Value addition in each semester
  • Also includes concept based modules like Character Anatomy as value add
  • Practical application of tools & softwares
  • Specialization in the area of interest
  • Creating Portfolio Demo Reel in the area of interest
  • Industry visits & workshops

Who is the AAASP meant for?
AAASP is targeted towards students who wish to make a career in Animation. This includes:
  • 10+2 students
  • Fine Arts, Commerce, Science or Arts students
  • Students with a creative bent of mind
  • People crazy about films and animation

COURSE CONTENTS - AAASP 2008 COURSE CURRICULUM

SEMESTER I: Illustration and Graphics Suite

Overview: This semester lays a foundation for learning sketching and graphics skills.
Objective: At the end of this semester, the student will be able to discuss concepts of graphics, illustration, sketching, and digital graphics. The student will also be able to create and edit images and publish them for different industries.
Learning Outcomes: Visualization of illustrations, imagery, creation of digital graphics, editing, and optimization of graphics.
Modules
  • Fundamentals of Computer, Multimedia and Internet
By the end of this module, the student will be able to discuss the basics of computer, operating system, multimedia, and fundamentals of internet.
  • Basic Art
By the end of this module, the student will be able to discuss how to improve their drawing skills using the new drawing books.
  • Concepts of Graphics and Illustration
By the end of this module, the student will be able to discuss design techniques, visual thinking, concept development, composition, and typography. They will also be able to develop their own personal style, vision, and design. Furthermore, they will be able to discuss elements of art such as objects, texture, color theory, space, and character design.
  • Creating Illustrations
By the end of this module, the student will be able to apply their learning to create graphics that heighten the appearance of web content, product designs, business graphics, logo designing. They will also be able to create graphics for print medium like brochures, flyers, artwork, corporate presentations, CD-ROM, and CBTs.
  • Sketching Practices
By the end of this module, the student will be able to discuss various sketching practices.
  • Image Magic
By the end of this module, the student will be able to discuss how to use image-editing tools, edit and retouch images, apply special effects. They will also learn to adjust color balance to produce images that resemble watercolors and oils and produce dynamic graphics for the web with interactive buttons and rollovers.
  • Project - Illustration Portfolio
By the end of this module, the student will be able to apply the knowledge gained to create a complete simulated project in Graphics and Illustration.
  • Technology - Value Addition
By the end of this module, the students will be able to discuss the fundamentals of design and visualization in detail.

SEMESTER II: 2D Design and Animation

Overview: This semester enhances skills in anatomy study, storyboarding, 2D animation, and audio-video editing. Objective: At the end of this semester, the student will be able to discuss multimedia elements like audio, video, and 2D animation, and apply the same for effective multimedia production.
Learning Outcomes: Storyboard writing, develop streaming audio, record and edit audio files, create video content, produce streaming video for the web, create 2D animation, and develop 2D animation portfolio.
Modules
  • Anatomy Study
By the end of this module, the student will be able to discuss animation study in detail.
  • Concepts of 2D Animation
By the end of this module, the student will be able to discuss the concepts of 2D animation.
  • Concepts of Storyboarding
By the end of this module, the student will be able to create a project systematically.
  • Storyboarding with TBS
By the end of this module, the student will be able to storyboard with TBS.
  • Working with Audio
By the end of this module, the student will be able to describe the basics of audio, audio recording, and capturing. They will also be able to change audio attributes like pitch, tempo, and amplify sound.
  • Video Streaming and Editing
By the end of this module, the student will be able to perform non-linear editing and produce streaming videos for the web.
  • Graphics and animation with Flash
By the end of this module, the student will be able to create animated graphics, add sound, and produce animated movies.
  • Scripting with Flash
By the end of this module, the student will be able to design interactive elements and interactive movies for websites.
  • Advanced Scripting with Flash
By the end of this module, the student will be able to create their own interactive websites.
  • Web Weaver
By the end of this module, the student will be able to learn to create websites.
  • Project - 2D Animation Portfolio
By the end of this module, the student will be able to apply their learning to create a simulated project in 2D animation.
  • Technology - Value Addition
By the end of this module, the student will be able to discuss classical animation/ToonBoom Studio Pro in detail.

SEMESTER III: 3D Animation Suite

Overview: This semester covers 3D animation and special effects.
Objective: At the end of this semester, the student will be able to visualize and create 3D animation and apply special effects.
Learning Outcomes: Develop 3D animation with special effects and develop a 3D animation portfolio.
Modules
  • Concepts of 3D and Animation
By the end of this module, the student will be able to state the principles of animation, types of animation, concepts of animation, accessories, and storyboarding in animation. This will include fundamentals of 3D animation like projections, views, maps, lighting, and character design.
  • Modeling with 3D
By the end of this module, the student will be able to discuss the interface and tools used to create and model 3D objects. The student will also be able to discuss modeling techniques for 3D objects.
  • Lights, Camera and Animation
By the end of this module, the student will be able to discuss the effect of light, material, and colors on 3D objects and their combination with other features to create realistic 3D scenes.
  • Painting 3D Objects
By the end of this module, the student will be able to demonstrate how to paint 3D objects.
  • Character Animation and Visual Fx
By the end of this module, the student will be able to discuss effects and dynamic objects in 3D animation. They will also be able to describe the effect of animating complex models and objects and produce animated movies and commercials of world-class quality.
  • Concepts of Digital Filmmaking
By the end of this module, the student will be able to describe the elements of digital film making and editing with the core compositing areas including tracking and stabilizing.
  • Visual Fx
By the end of this module, the student will be able to discuss digital composting and mixing of clips with professional visual effects. They will also be able to describe how plug-ins can enhance visuals and make them realistic.
  • Project - 3D Animation Portfolio
By the end of this module, the student will be able to apply their knowledge and create a project using 3D modeling, animation, and visual effects.
  • Technology - Value Addition
By the end of this module, the student will be able to discuss the concepts of character design in animation.

SEMESTER IV: Higher Diploma in Character Animation

Overview: This semester covers high-end (advanced) 3D character animation.
Objective: At the end of this semester, the student will be able to demonstrate the skills for visualizing and 3D animation.
Learning Outcomes: Develop high-end 3D animation.
Modules
  • Modeling with Maya
By the end of this module, the student will be able to create models using Maya.
  • Texturing with Maya
By the end of this module, the student will be able to apply texturing effects when using Maya.
  • Lighting and Rendering with Maya
By the end of this module, the student will be able to apply lighting effects and execute the same after rendering using Maya.
  • Rigging with Maya
By the end of this module, the student will be able to apply rigging using Maya.
  • Character Animation with Maya
By the end of this module, the student will be able to apply their learning to animate characters using Maya.
  • Project - Character Animation Portfolio
By the end of this module, the student will be able to apply their knowledge to develop a portfolio on character animation.
  • Technology - Value Addition
By the end of this module, the student will be able to discuss character anatomy in detail.

SEMESTER V: Specialization and Portfolio Development Suite

Overview: This semester covers advanced Maya tools with specialization in the area of interest and portfolio development.
Objective: At the end of this semester, the student will be able to learn the advanced features in Maya besides learning to animate the characters. They will also be able to master in the area of specialization and create a project in the chosen area of specialization.
Learning Outcomes: Advanced Maya, specialization and portfolio making.
Modules
  • Paint Effects and Dynamics
Using Maya By the end of this module, the student will be able to discuss point effects and dynamics.
  • Realistic Features with Maya
By the end of this module, the student will be able to create realistic features in Maya.
  • Character Animation with Motion Builder
By the end of this module, the student will be able to animate characters with motion builder. Specialization Students can select any one from 4 different areas of specialization - (1) Modeling & Texturing, (2) Lighting & Rendering, (3) Rigging & Animation, (4) Compositing & VFX. They will also be able to enhance their skills in the chosen area of specialization.
  • Project - Portfolio Demo Reel
By the end of this module, the student will be able to create a project in their chosen area of specialization.
  • Orientation to Creative Test
By the end of this module, the student will be able to tackle aptitude tests.
  • Technology - Value Addition
The student will be able to attend workshops or participate in the industry/studio visits.
Request more information
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Graphics and Web Designing (GWD)

Arena Animation's Graphics & Web Design (GWD) is a 1-year program with 2 semesters - Graphics design & Web design.
The course also helps students create a 'Design Portfolio' & a 'Web Portfolio' of their work.
Why Graphics & Web Design?
The world around us is full of 'rich', multimedia content. Brands, advertising & design elements surround us everywhere. Whether it is an ad on TV or in the newspaper, a website on the Internet or the logo of a TV channel, all these are elements of multimedia created by a graphics and/ or web designer.

Every company - large & small - needs design specialists who have a good feel for the market. While graphic designers create logos, brand identity, presentations, animation & other rich multimedia content, web designers use design principles to create great, user-friendly websites.
Who is the course for?
  • Completed 10+2/ class 12.
  • Admissions are open for those with an interest in design, either as a career or as an essential skill for their own personal & professional growth.
  • Arena Animation's Graphics & Web Design course is a stepping stone for advanced courses like those in animation & multimedia.
What does GWD cover?
The course covers graphics, illustrations, composition & layout for print design, web design, web graphics & animation.

Adobe Photoshop, Adobe Illustrator, CorelDRAW, HTML, Dreamweaver, Flash & JavaScript are among the software/ tools taught in this course.
Class schedule & course duration
Arena Animation's Graphics & Web Design is a 12-month course with the first 6 months devoted to Graphics Design & the last 6 months to Web Design.

Classes are held 2 hours a day for 3 days a week.
Course curriculum
Arena Animation's Graphics & Web Design course offers 14 modules over 2 semesters given below:
Graphics & Web Design Curriculum
Semester I Certificate in Graphics Design Tools/ modules
 
Concepts of Graphics & Illustrations Adobe Photoshop CS 4
Digital Design Adobe Illustrator CS 4
Basic Art CorelDRAW X4
Creating Illustrations  
Print Design - Composition & Layout  
Design Portfolio  
Semester 1 lays the foundation in image-editing & publishing graphics for various industries including print & publishing.

Students have an exit option to leave with a 'Certificate in Graphics Design' on completion of only the first semester of the course.
Semester II Certificate in Web Design Tools/ modules
 
Concepts of Interface & Interactive Design HTML
Designing Concepts for Websites Dreamweaver CS4
Web Designing Flash CS4
Web Weaver JavaScript
Web Graphics & Animation  
Developing Interactive Web Pages  
Web Portfolio  
Semester 2 covers web design, web graphics & interactivity. Students learn to design interactive websites & portals and multimedia presentations with graphics & rich media.

On completion of the second semester, students get the 'Certificate in Web Design' from Arena Animation.

On successful completion of the course, students get a 'Certificate in Graphics & Web Design' from Arena Animation.
Career opportunities
Design professionals produce designs, symbols, typography, illustrations & photography for use in print & electronic publications and Internet publishing industries.

Graphics & web designers get jobs in:
  • Advertising agencies
  • Graphic design studios
  • Print & publishing houses (like newspapers, magazines, etc.)
  • TV production houses
  • E-learning companies
  • Website development companies
  • Companies/ firms that need to create & maintain a website
Arena Animation also offers a Professional Certificate in Web Designing (PCWD) for students who wish to specialize only in web designing. PCWD is a 1-year program with 2 semesters - web graphics & web designing. The course has 16 modules given below:
Professional Certificate in Web Designing
Semester I Web Graphics Suite Tools/ modules
 
Fundamentals of Computer, Multimedia and Internet Windows XP
Concepts - Graphics Suite  
Basic Art Drawing Book
Creating Illustrations - I Adobe Illustrator CS
Creating Illustrations - II CorelDRAW X3
Image Magic Photshop cs2 with Imageready
Print Portfolio  
 
Semester II Web Designing Suite Tools/ modules
 
Design Concepts For Web  
Web Designing HTML
Developing Interactive Webpages Javascript
Graphics and Animation with Flash Macromedia Flash 8
Scripting with Flash Macromedia Flash 8
Advanced Scripting with Flash Macromedia Flash 8
Web Weaver Macromedia Dreamweaver 8
Web Portfolio E-Project Guide
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Diploma in Web Design


Arena Animation, in association with Manonmaniam Sundaranar University, launches 1-year Diploma in Web Design.

Duration
12 months.

Diploma in Web Design modules
Classes are typically held 6 days a week for about 4 hours each day.
Paper component Web & interactive design Preferred training tool
Designing concepts
  • Concepts of Interface & Interaction Design
  • Designing Concepts For Website
  • Web Designing
HTML
Web interactivity
  • Concepts of Interface & Interaction Design
  • Designing Concepts For Website
  • Web Designing
Javascript Macromedia Dreamweaver CS4
Web graphics & animation
  • Web Graphics and Animation
Adobe Flash CS4 Professional
Web scripting & interactivity Adobe Flash CS4 Professional
Web portfolio E-Project guide
Eligibility
Students with a creative bent of mind and passion for films & animation will be preferred.

Course highlights
  • Extensive coverage
  • Collaborative & experiential learning
  • Multiple career options at end of course
  • Practical application of tools & software

Certification
Diploma in Web Design
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Diploma in Graphic Design


Arena Animation, in association with Manonmaniam Sundaranar University, launches 1-year Diploma in Graphic Design.

Duration
12 months.

Diploma in Graphic Design modules
Classes are typically held 6 days a week for about 4 hours each day.
Paper component Preferred training tool
Basic illustration  
Digital design Adobe Photoshop CS4 Extended
Creating illustrations Adobe Illustrator CS4
Print design - Composition & layout CorelDRAW X4
Illustration portfolio
Eligibility
Students with a creative bent of mind and passion for films & animation will be preferred.

Course highlights
  • Extensive coverage
  • Collaborative & experiential learning
  • Multiple career options at end of course
  • Practical application of tools & software

Certification
Diploma in Graphic Design
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Arena Animation Courses (Short-Term)


Arena Animation offers short-term courses to both, professionals and students in one or more animation tools or softwares.

Learn how to illustrate or to publish, work in 2D animation or games development, pick up the basics as well as advanced concepts of 3D animation through Maya, or get trained in other applications such as digital architecture and interior designing through the use of AutoCAD and 3D Max.

Each short-term course covers one or more animation/ multimedia tools and course durations range from 16 hours to 160 hours, depending on what you choose to learn.

Some of the courses offered include those in Adobe Illustrator, Photoshop, Coreldraw, Adobe Premier, Dreamweaver, ToonBoom Studio, Maya, AutoCAD, and so on.

List of Short-Term Courses:
Arena Animation Short-Term Courses
Sr. No. Course Tools/ modules
1 Creating Illustrations - I Adobe Illustrator CS 2
2 Creating Illustrations - II CorelDRAW X3
3 Image Magic Photoshop CS 2 with Imageready
4 Media Publishing Adobe Indesign CS 2
5 Creating Illustrations
  • Adobe Illustrator CS 2
  • CorelDRAW X3
6 Working with Audio Sound Forge 8
7 Video Streaming and Editing Adobe Premier Pro 2
8 Interactive Multimedia Authoring & Programming Director MX 2004
9 Authoring TBT Authorware
10 Basics of 3D Animation 3D max 9 & Character Studio
11 Digital Fx Adobe After Effects 7.0
12 Web Animation with Flash Macromedia Flash 8
13 Webweaver Macromedia Dreamweaver 8
14 Print & Publishing
  • Adobe Illustrator CS 2
  • CorelDRAW X3
  • Concepts of Graphics
  • Photoshop CS 2 with Image ready
  • Adobe Indesign CS 2
15 Audio - Video Editing
  • Sound Forge 8
  • Adobe Premier Pro 2
16 Basic Graphics & Sketching
  • Basic Art
  • Concepts of Graphics & Illustration
  • Sketching Practices
17 2D Animation
  • Anatomy Study
  • Concepts of 2D Animation
  • Concepts of Storyboarding
18 Drawing & Animation with ToonBoom ToonBoom Studio v3.5
19 Visual Fx Combustion
20 3D Animation with Maya Maya 8.5
21 Advanced 3D Animation with Maya Maya 8.6
22 Character Animation with Motion Builder Motion Builder 7.5
23 Games Development Concepts of games development A6 Game Engine - 6.5
24 Course in CAD Autocad
25 Course in Digital Architecture & Interior Design Autocad & 3D Max 7.0
26 Course in Digital Design Visualisation & Walkthrough 3D Max 7.0
27 Web Graphics
  • Fundamentals of Computer, Multimedia and Internet
  • Concepts of Graphics
  • Photoshop CS 2 with Image ready
  • HTML
  • Javascript
  • Macromedia Flash 8
  • Macromedia Dreamweaver 8
28 Web Graphics and Animation
  • Fundamentals of Computer, Multimedia and Internet
  • Concepts of Graphics
  • Photoshop CS 2 with Image ready
  • 3D max 9
  • Character Studio 4
  • HTML
  • Javascript
  • Macromedia Flash 8
  • Macromedia Dreamweaver 8
29 Character Design and Animation
  • Fundamentals of Computer, Multimedia and Internet
  • Photoshop CS 2 with Image ready
  • 3D max 9
  • Character Studio 4
30 Digital Graphics & Animation
  • Fundamentals of Computer, Multimedia and Internet
  • Concepts of Graphics
  • Adobe Illustrator CS 2
  • CorelDRAW X3
  • Photoshop CS 2 with Image ready
  • 3D max 9
  • Character Studio 4
31 Interactive Web Designing
  • HTML
  • Javascript
32 Web Designing HTML
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