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| View work samples of our students, to get an idea of the joys of animation!
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B.Sc. in Multimedia & Animation
Title of the course: B.Sc. Multimedia & Animation
Duration: 3 years
The objective of this program is to produce full-fledged animation professionals with the skills and confidence to build a rewarding career for themselves.
It is aimed at training student in the latest industry-relevant modules with the latest technical educational tools in order to better their career development.
It carries intensive course curriculum as well as collaborative and experiential training which is designed to give every student that unique competitive edge in the animation industry.
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| YEAR |
PAPER |
TOPIC |
| 1st |
Language-Part 1*** |
Paper I-Tamil/Malayalam/ Hindi/Arabic/French |
| Language-Part 1*** |
Paper II-Tamil/Malayalam/ Hindi/Arabic/French |
| Language-Part 2*** |
Paper I-English |
| Language-Part 2*** |
Paper II-English |
| Core Subjects 1 |
| Fundamentals of Art, Design &Visualization* |
1) Basic Art
2) Fundamentals of Design &Visualization |
| Computer Graphic* |
1) Concept of Graphic & Illustration
2) Sketching Practice
3) Image Magic |
| Creating Illustration** |
1) Creating Illustration-1
2) Creating Illustration-2 |
| Core Subjects 2 |
| Basic 2D Animation* |
1) Anatomy Study
2) Concept of 2D Animation
3) Concept of Storyboarding
4) Storyboarding with Toonboom Storyboard Pro
5) Graphics & Animation with Flash
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| Advanced Scripting** |
1) Scripting with Flash
2) Advanced Scripting with Flash
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| Allied Subjects 1 |
| Audio &Video Editing** |
1) Working with Audio
2) Video Streaming & Editing
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| Mini Project-1** |
Illustration Portfolio
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| Allied Subjects 2 |
| Fundamentals of Computer, Multimedia & Internet*** |
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| Web Weaver*** |
Web Weaver
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| Mini Project-2** |
2D Animation Portfolio
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| ES |
Environmental Studies
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| VBE |
Value-based Education
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| 2nd |
Soft Skills-Paper 1*** |
Communication Skills
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| Soft Skills-Paper 2*** |
Personality Development
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| Non-Major Electives-Paper 1*** |
Digital FX
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| Non-Major Electives-Paper 1*** |
Games Development |
| Core Subjects 1 |
| Basic of 3D* |
1) Concept of 3D & Animation
2) Modeling with 3D
3) Lights, Camera & Animation
4) Painting 3D Objects
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| Basic of Animation* |
1) Concept of Character Design in Animation 2) Character Animation & Visual FX
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| Core Subjects 2 |
| Advanced 3D-1* |
1) Modeling with Maya
2) Texturing with Maya
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| Allied Subjects 1 |
| Digital Film Making** |
1) Concept of Digital Film-Making
2) Visual FX
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| Allied Subjects 2 |
| Mini project-3* |
3D Animation Portfolio |
| Major electives-Paper 1*** |
Lighting & Rendering with Maya
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| 3rd |
Core Subjects 1 |
| Advance 3D-II* |
1) Rigging with Maya
2) Character Animation with Maya
3) Paint Effects & dynamics using Maya
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| Core Subjects 2 |
| Advance 3D- III* |
1) Realistic Features with Maya
2) Character Animation with Motion Builder |
| Mini Project-4** |
Character Animation Portfolio |
| Major Elective |
Advance Animation - IV Specialization**(Choose 1 elective)
1)Modeling & Texturing
2)Lighting & Rendering
3)Rigging & Animation
4)Compositing & VFX
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Specialization (Choose 1 elective) |
| Project/ Electives |
| Digital Portfolio Development * |
Portfolio Demo Real |
| Skill-based electives*** |
Interview Skills |
| Part V |
Extension Activities |
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Arena Animation International Program (AAIP)
Duration
18 months (fast track), 33 months (normal track), 4 semesters, 2D & advanced 3D animation course with a focus on portfolio development.
Classes
Classes are typically held 3 times a week for about 90 minutes per session.
Eligibility
Those who have completed Class 12 are eligible to apply.
Course highlights
- Complete Animation career program.
- Study upgraded versions of software like Adobe Illustrator, CorelDRAW, Photoshop, Indesign, Sound Forge, Adobe Premiere, Adobe Flash, Action Script, 3D Max, V-Ray, Adobe After Effects, Maya & Z Brush.
- E-Projects at regular intervals.
- Includes concept-based modules like Design & Visualization Fundamentals, Graphics & Illustration Fundamentals, Concepts of advertising, Anatomy Study, Concepts of 2D Animation, Claymation, 3D Basics, and more.
- Learn practical application of tools & software.
- Industry visits & workshops.
- Laddered learning - learn animation in increasing order of complexity.
- Specialization in area of interest.
- Create Portfolio Demo Reel in the area of interest.
AAIP Modules
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| Semester 1 - Design Suite
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Overview
Learn design, sketching & graphics skills.
Modules
- Fundamentals of computer, multimedia & Internet
- Design & visualization fundamentals
- Graphics & illustration fundamentals
- Creating illustrations - I
- Creating illustrations- II
- Image magic
- Concepts of advertising
- Media publishing
- Print portfolio
Software taught
- Adobe Illustrator CS4
- CorelDRAW X4
- Adobe Photoshop CS4 Extended
- Adobe Indesign CS 4
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| Semester 2 - 2D Design & Animation Suite
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Overview
Enhance skills in anatomy study, storyboarding, 2D animation & audio-video editing.
Modules
- Anatomy study
- Working with audio
- Video streaming & editing
- Concepts of 2D Animation
- 2D graphics & animation with Flash
- Principles of animation using Flash
- Flash scripting
- 2D Animation Portfolio (Case Study)
Software taught
- Sound Forge 9
- Adobe Premier Pro CS 4
- Adobe Flash CS4 Professional
- Action Script 3.0
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| Semester 3 - 3D Animation Suite
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Overview
Study 3D animation & special effects.
Modules
- Claymation: A stop-motion animation technique
- 3D basics: Modeling to animation
- Modeling with 3D
- Lights, camera & materials
- 3D Motion Graphics & FX
- Rendering with V-Ray
- Digital FX
- 3D Animation/ Architectural Visualization Portfolio (Case Study)
Software taught
- Stop Motion Pro/ Monkey Jump
- 3ds Max 2010
- V-Ray
- Adobe After Effects CS4 Professional
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| Semester 4 - Advanced 3D Animation & Portfolio Development
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Overview
Advanced 3D animation techniques with specialization in the area of interest & portfolio development.
Modules
- Modeling with Maya
- Modeling with Z Brush
- Texturing with Maya
- Lighting & rendering with Maya
- Rigging with Maya
- Character animation with Maya
- Paint effects & dynamics using Maya
- Realistic features with Maya
- Matchmoving & camera tracking
- Specialisation (Choose 1 elective):
- Modeling & Texturing
- Lighting & Rendering
- Rigging & Animation
- Portfolio Demo Reel
- Orientation to creative test
Software taught
- Maya Unlimited 2010
- Z Brush
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Arena Animation Academy Specialist Programme (AAASP)
Arena Animation's flagship AAASP course is a 31-month, five-semester, 3D animation career-oriented programme. Classes are typically held 3 times a week for about 90 minutes per session. Only those who have completed Class 12 are eligible to apply.
Arena Animation also offers its students education loans.
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AAASP Highlights
- A complete 3D Animation Career Program
- Laddered learning - Learn animation in increasing order of complexity
- Industry relevant curriculum
- E-Projects
- Upgraded versions of software's like Adobe Illustrator, CorelDraw, Photoshop, Sound Forge, Adobe Premier,
Macromedia Flash, Dream weaver, 3D Max, and Maya
- Value addition in each semester
- Also includes concept based modules like Character Anatomy as value add
- Practical application of tools & softwares
- Specialization in the area of interest
- Creating Portfolio Demo Reel in the area of interest
- Industry visits & workshops
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Who is the AAASP meant for? AAASP is targeted towards students who wish to make a career in Animation. This includes: |
- 10+2 students
- Fine Arts, Commerce, Science or Arts students
- Students with a creative bent of mind
- People crazy about films and animation
COURSE CONTENTS - AAASP 2008 COURSE CURRICULUM
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| SEMESTER I: Illustration and Graphics Suite
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Overview: This semester lays a foundation for learning sketching and graphics skills.
Objective: At the end of this semester, the student will be able to discuss concepts of graphics, illustration, sketching, and digital graphics. The student will also be able to create and edit images and publish them for different industries.
Learning Outcomes: Visualization of illustrations, imagery, creation of digital graphics, editing, and optimization of graphics. |
| Modules |
- Fundamentals of Computer, Multimedia and Internet
By the end of this module, the student will be able to discuss the basics of computer, operating system, multimedia, and fundamentals of internet.
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| By the end of this module, the student will be able to discuss how to improve their drawing skills using the new drawing books.
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- Concepts of Graphics and Illustration
By the end of this module, the student will be able to discuss design techniques, visual thinking, concept development, composition, and typography. They will also be able to develop their own personal style, vision, and design. Furthermore, they will be able to discuss elements of art such as objects, texture, color theory, space, and character design. |
| By the end of this module, the student will be able to apply their learning to create graphics that heighten the appearance of web content, product designs, business graphics, logo designing. They will also be able to create graphics for print medium like brochures, flyers, artwork, corporate presentations, CD-ROM, and CBTs. |
| By the end of this module, the student will be able to discuss various sketching practices. |
| By the end of this module, the student will be able to discuss how to use image-editing tools, edit and retouch images, apply special effects. They will also learn to adjust color balance to produce images that resemble watercolors and oils and produce dynamic graphics for the web with interactive buttons and rollovers. |
- Project - Illustration Portfolio
By the end of this module, the student will be able to apply the knowledge gained to create a complete simulated project in Graphics and Illustration. |
- Technology - Value Addition
By the end of this module, the students will be able to discuss the fundamentals of design and visualization in detail.
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| SEMESTER II: 2D Design and Animation |
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Overview: This semester enhances skills in anatomy study, storyboarding, 2D animation, and audio-video editing.
Objective: At the end of this semester, the student will be able to discuss multimedia elements like audio, video, and 2D animation, and apply the same for effective multimedia production.
Learning Outcomes: Storyboard writing, develop streaming audio, record and edit audio files, create video content, produce streaming video for the web, create 2D animation, and develop 2D animation portfolio. |
| Modules |
| By the end of this module, the student will be able to discuss animation study in detail. |
| By the end of this module, the student will be able to discuss the concepts of 2D animation. |
- Concepts of Storyboarding
By the end of this module, the student will be able to create a project systematically. |
| By the end of this module, the student will be able to storyboard with TBS. |
| By the end of this module, the student will be able to describe the basics of audio, audio recording, and capturing. They will also be able to change audio attributes like pitch, tempo, and amplify sound. |
- Video Streaming and Editing
By the end of this module, the student will be able to perform non-linear editing and produce streaming videos for the web. |
- Graphics and animation with Flash
By the end of this module, the student will be able to create animated graphics, add sound, and produce animated movies. |
| By the end of this module, the student will be able to design interactive elements and interactive movies for websites. |
- Advanced Scripting with Flash
By the end of this module, the student will be able to create their own interactive websites. |
| By the end of this module, the student will be able to learn to create websites. |
- Project - 2D Animation Portfolio
By the end of this module, the student will be able to apply their learning to create a simulated project in 2D animation. |
- Technology - Value Addition
By the end of this module, the student will be able to discuss classical animation/ToonBoom Studio Pro in detail.
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| SEMESTER III: 3D Animation Suite |
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Overview: This semester covers 3D animation and special effects.
Objective: At the end of this semester, the student will be able to visualize and create 3D animation and apply special effects.
Learning Outcomes: Develop 3D animation with special effects and develop a 3D animation portfolio. |
| Modules |
- Concepts of 3D and Animation
By the end of this module, the student will be able to state the principles of animation, types of animation, concepts of animation, accessories, and storyboarding in animation. This will include fundamentals of 3D animation like projections, views, maps, lighting, and character design. |
| By the end of this module, the student will be able to discuss the interface and tools used to create and model 3D objects. The student will also be able to discuss modeling techniques for 3D objects. |
- Lights, Camera and Animation
By the end of this module, the student will be able to discuss the effect of light, material, and colors on 3D objects and their combination with other features to create realistic 3D scenes. |
| By the end of this module, the student will be able to demonstrate how to paint 3D objects. |
- Character Animation and Visual Fx
By the end of this module, the student will be able to discuss effects and dynamic objects in 3D animation. They will also be able to describe the effect of animating complex models and objects and produce animated movies and commercials of world-class quality. |
- Concepts of Digital Filmmaking
By the end of this module, the student will be able to describe the elements of digital film making and editing with the core compositing areas including tracking and stabilizing. |
| By the end of this module, the student will be able to discuss digital composting and mixing of clips with professional visual effects. They will also be able to describe how plug-ins can enhance visuals and make them realistic. |
- Project - 3D Animation Portfolio
By the end of this module, the student will be able to apply their knowledge and create a project using 3D modeling, animation, and visual effects. |
- Technology - Value Addition
By the end of this module, the student will be able to discuss the concepts of character design in animation.
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| SEMESTER IV: Higher Diploma in Character Animation |
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Overview: This semester covers high-end (advanced) 3D character animation.
Objective: At the end of this semester, the student will be able to demonstrate the skills for visualizing and 3D
animation.
Learning Outcomes: Develop high-end 3D animation. |
| Modules |
| By the end of this module, the student will be able to create models using Maya. |
| By the end of this module, the student will be able to apply texturing effects when using Maya. |
- Lighting and Rendering with Maya
By the end of this module, the student will be able to apply lighting effects and execute the same after rendering using Maya. |
| By the end of this module, the student will be able to apply rigging using Maya. |
- Character Animation with Maya
By the end of this module, the student will be able to apply their learning to animate characters using Maya. |
- Project - Character Animation Portfolio
By the end of this module, the student will be able to apply their knowledge to develop a portfolio on character
animation. |
- Technology - Value Addition
By the end of this module, the student will be able to discuss character anatomy in detail.
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| SEMESTER V: Specialization and Portfolio Development Suite |
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Overview: This semester covers advanced Maya tools with specialization in the area of interest and portfolio development.
Objective: At the end of this semester, the student will be able to learn the advanced features in Maya besides learning to animate the characters. They will also be able to master in the area of specialization and create a project in the chosen area of specialization.
Learning Outcomes: Advanced Maya, specialization and portfolio making. |
| Modules |
- Paint Effects and Dynamics
Using Maya By the end of this module, the student will be able to discuss point effects and dynamics. |
- Realistic Features with Maya
By the end of this module, the student will be able to create realistic features in Maya. |
- Character Animation with Motion Builder
By the end of this module, the student will be able to animate characters with motion builder.
Specialization Students can select any one from 4 different areas of specialization - (1) Modeling & Texturing, (2) Lighting & Rendering, (3) Rigging & Animation, (4) Compositing & VFX. They will also be able to enhance their skills in the chosen area of specialization.
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- Project - Portfolio Demo Reel
By the end of this module, the student will be able to create a project in their chosen area of specialization. |
- Orientation to Creative Test
By the end of this module, the student will be able to tackle aptitude tests. |
- Technology - Value Addition
The student will be able to attend workshops or participate in the industry/studio visits.
Request more information |
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Graphics and Web Designing (GWD)
Arena Animation's Graphics & Web Design (GWD) is a 1-year program with 2 semesters - Graphics design & Web design.
The course also helps students create a 'Design Portfolio' & a 'Web Portfolio' of their work. |
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| Why Graphics & Web Design? |
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The world around us is full of 'rich', multimedia content. Brands, advertising & design elements surround us everywhere. Whether it is an ad on TV or in the newspaper, a website on the Internet or the logo of a TV channel, all these are elements of multimedia created by a graphics and/ or web designer.
Every company - large & small - needs design specialists who have a good feel for the market. While graphic designers create logos, brand identity, presentations, animation & other rich multimedia content, web designers use design principles to create great, user-friendly websites. |
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- Completed 10+2/ class 12.
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- Admissions are open for those with an interest in design, either as a career or as an essential skill for their own personal & professional growth.
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- Arena Animation's Graphics & Web Design course is a stepping stone for advanced courses like those in animation & multimedia.
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The course covers graphics, illustrations, composition & layout for print design, web design, web graphics & animation.
Adobe Photoshop, Adobe Illustrator, CorelDRAW, HTML, Dreamweaver, Flash & JavaScript are among the software/ tools taught in this course. |
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| Class schedule & course duration |
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Arena Animation's Graphics & Web Design is a 12-month course with the first 6 months devoted to Graphics Design & the last 6 months to Web Design.
Classes are held 2 hours a day for 3 days a week. |
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| Arena Animation's Graphics & Web Design course offers 14 modules over 2 semesters given below: |
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| Graphics & Web Design Curriculum |
| Semester I
Certificate in Graphics Design |
Tools/ modules |
| |
| Concepts of Graphics & Illustrations |
Adobe Photoshop CS 4 |
| Digital Design |
Adobe Illustrator CS 4 |
| Basic Art |
CorelDRAW X4 |
| Creating Illustrations |
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| Print Design - Composition & Layout |
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| Design Portfolio |
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Semester 1 lays the foundation in image-editing & publishing graphics for various industries including print & publishing.
Students have an exit option to leave with a 'Certificate in Graphics Design' on completion of only the first semester of the course. |
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| Semester II
Certificate in Web Design |
Tools/ modules |
| |
| Concepts of Interface & Interactive Design |
HTML |
| Designing Concepts for Websites |
Dreamweaver CS4 |
| Web Designing |
Flash CS4 |
| Web Weaver |
JavaScript |
| Web Graphics & Animation |
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| Developing Interactive Web Pages |
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| Web Portfolio |
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Semester 2 covers web design, web graphics & interactivity. Students learn to design interactive websites & portals and multimedia presentations with graphics & rich media.
On completion of the second semester, students get the 'Certificate in Web Design' from Arena Animation.
On successful completion of the course, students get a 'Certificate in Graphics & Web Design' from Arena Animation. |
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Design professionals produce designs, symbols, typography, illustrations & photography for use in
print & electronic publications and Internet publishing industries.
Graphics & web designers get jobs in: |
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- Print & publishing houses (like newspapers, magazines, etc.)
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- Website development companies
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- Companies/ firms that need to create & maintain a website
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| Arena Animation also offers a Professional Certificate in Web Designing (PCWD) for students who wish to specialize only in web designing. PCWD is a 1-year program with 2 semesters - web graphics & web designing. The course has 16 modules given below: |
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| Professional Certificate in Web Designing |
| Semester I
Web Graphics Suite |
Tools/ modules |
| |
| Fundamentals of Computer, Multimedia and Internet |
Windows XP |
| Concepts - Graphics Suite |
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| Basic Art |
Drawing Book |
| Creating Illustrations - I |
Adobe Illustrator CS |
| Creating Illustrations - II |
CorelDRAW X3 |
| Image Magic |
Photshop cs2 with Imageready |
| Print Portfolio |
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| Semester II
Web Designing Suite |
Tools/ modules |
| |
| Design Concepts For Web |
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| Web Designing |
HTML |
| Developing Interactive Webpages |
Javascript |
| Graphics and Animation with Flash |
Macromedia Flash 8 |
| Scripting with Flash |
Macromedia Flash 8 |
| Advanced Scripting with Flash |
Macromedia Flash 8 |
| Web Weaver |
Macromedia Dreamweaver 8 |
| Web Portfolio |
E-Project Guide |
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Diploma in Web Design
Arena Animation, in association with Manonmaniam Sundaranar University, launches 1-year Diploma in Web Design.
Duration
12 months.
Diploma in Web Design modules
Classes are typically held 6 days a week for about 4 hours each day.
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| Paper
component |
Web &
interactive design |
Preferred
training tool |
| Designing concepts |
- Concepts of Interface & Interaction Design
- Designing Concepts For Website
- Web Designing
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HTML |
| Web
interactivity |
- Concepts of Interface & Interaction Design
- Designing Concepts For Website
- Web Designing
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Javascript
Macromedia Dreamweaver CS4 |
| Web graphics
& animation |
- Web Graphics
and Animation
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Adobe Flash CS4 Professional |
| Web scripting
& interactivity |
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Adobe Flash CS4 Professional |
| Web portfolio |
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E-Project guide |
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Eligibility
Students with a creative bent of mind and passion for films & animation will be preferred.
Course highlights
- Extensive coverage
- Collaborative & experiential learning
- Multiple career options at end of course
- Practical application of tools & software
Certification
Diploma in Web Design |
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Diploma in Graphic Design
Arena Animation, in association with Manonmaniam Sundaranar University, launches 1-year Diploma in Graphic Design.
Duration
12 months.
Diploma in Graphic Design modules
Classes are typically held 6 days a week for about 4 hours each day.
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| Paper component |
Preferred training tool |
| Basic illustration |
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| Digital design |
Adobe Photoshop CS4 Extended |
| Creating illustrations |
Adobe Illustrator CS4 |
| Print design -
Composition & layout |
CorelDRAW X4 |
| Illustration portfolio |
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Eligibility
Students with a creative bent of mind and passion for films & animation will be preferred.
Course highlights
- Extensive coverage
- Collaborative & experiential learning
- Multiple career options at end of course
- Practical application of tools & software
Certification
Diploma in Graphic Design |
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Arena Animation Courses (Short-Term)
Arena Animation offers short-term courses to both, professionals and students in one or more animation tools or softwares.
Learn how to illustrate or to publish, work in 2D animation or games development, pick up the basics as well as advanced concepts of 3D animation through Maya, or get trained in other applications such as digital architecture and interior designing through the use of AutoCAD and 3D Max.
Each short-term course covers one or more animation/ multimedia tools and course durations range from 16 hours to 160 hours, depending on what you choose to learn.
Some of the courses offered include those in Adobe Illustrator, Photoshop, Coreldraw, Adobe Premier, Dreamweaver, ToonBoom Studio, Maya, AutoCAD, and so on.
List of Short-Term Courses: |
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| Arena Animation Short-Term Courses |
| Sr. No. |
Course |
Tools/ modules |
| 1 |
Creating Illustrations - I |
Adobe Illustrator CS 2 |
| 2 |
Creating Illustrations - II |
CorelDRAW X3 |
| 3 |
Image Magic |
Photoshop CS 2 with Imageready |
| 4 |
Media Publishing |
Adobe Indesign CS 2 |
| 5 |
Creating Illustrations |
- Adobe Illustrator CS 2
- CorelDRAW X3
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| 6 |
Working with Audio |
Sound Forge 8 |
| 7 |
Video Streaming and Editing |
Adobe Premier Pro 2 |
| 8 |
Interactive Multimedia Authoring & Programming |
Director MX 2004 |
| 9 |
Authoring TBT |
Authorware |
| 10 |
Basics of 3D Animation |
3D max 9 & Character Studio |
| 11 |
Digital Fx |
Adobe After Effects 7.0 |
| 12 |
Web Animation with Flash |
Macromedia Flash 8 |
| 13 |
Webweaver |
Macromedia Dreamweaver 8 |
| 14 |
Print & Publishing |
- Adobe Illustrator CS 2
- CorelDRAW X3
- Concepts of Graphics
- Photoshop CS 2 with Image ready
- Adobe Indesign CS 2
|
| 15 |
Audio - Video Editing |
- Sound Forge 8
- Adobe Premier Pro 2
|
| 16 |
Basic Graphics & Sketching |
- Basic Art
- Concepts of Graphics & Illustration
- Sketching Practices
|
| 17 |
2D Animation |
- Anatomy Study
- Concepts of 2D Animation
- Concepts of Storyboarding
|
| 18 |
Drawing & Animation with ToonBoom |
ToonBoom Studio v3.5 |
| 19 |
Visual Fx |
Combustion |
| 20 |
3D Animation with Maya |
Maya 8.5 |
| 21 |
Advanced 3D Animation with Maya |
Maya 8.6 |
| 22 |
Character Animation with Motion Builder |
Motion Builder 7.5 |
| 23 |
Games Development |
Concepts of games development
A6 Game Engine - 6.5 |
| 24 |
Course in CAD |
Autocad |
| 25 |
Course in Digital Architecture & Interior Design |
Autocad & 3D Max 7.0 |
| 26 |
Course in Digital Design Visualisation & Walkthrough |
3D Max 7.0 |
| 27 |
Web Graphics |
- Fundamentals of Computer, Multimedia and Internet
- Concepts of Graphics
- Photoshop CS 2 with Image ready
- HTML
- Javascript
- Macromedia Flash 8
- Macromedia Dreamweaver 8
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| 28 |
Web Graphics and Animation |
- Fundamentals of Computer, Multimedia and Internet
- Concepts of Graphics
- Photoshop CS 2 with Image ready
- 3D max 9
- Character Studio 4
- HTML
- Javascript
- Macromedia Flash 8
- Macromedia Dreamweaver 8
|
| 29 |
Character Design and Animation |
- Fundamentals of Computer, Multimedia and Internet
- Photoshop CS 2 with Image ready
- 3D max 9
- Character Studio 4
|
| 30 |
Digital Graphics & Animation |
- Fundamentals of Computer, Multimedia and Internet
- Concepts of Graphics
- Adobe Illustrator CS 2
- CorelDRAW X3
- Photoshop CS 2 with Image ready
- 3D max 9
- Character Studio 4
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| 31 |
Interactive Web Designing |
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| 32 |
Web Designing |
HTML |
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| Arena Animation l Arena Animation Academy l Arena Animation Center l Arena Animation Courses l Arena Animation Program l Articles |
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